The torrent of extensive layoffs engulfing the video game sector shows no indication of abating, with Electronic Arts (EA) emerging as the latest significant publisher to implement substantial reductions.
Per a report from Bloomberg, EA has terminated over 300 staff members this week. A considerable fraction of these layoffs—approximately one-third—affected Respawn Entertainment, the studio responsible for renowned titles like Titanfall, Apex Legends, and the Star Wars Jedi series.
In conjunction with the restructuring, Respawn announced through its official X (formerly Twitter) account that it has shelved two projects in their nascent stages. Although the post is no longer accessible, Bloomberg’s reporting indicates that one of the canceled games was a multiplayer extraction shooter set within the Titanfall universe. The development of this project was reportedly in its preliminary phases and far from completion.
This decision comes as a notable surprise considering Respawn’s history of achievements. Apex Legends has generated over $3.4 billion in revenue since its inception in 2019, and Star Wars Jedi: Survivor was a commercial success, surpassing the sales of its predecessor. Yet, despite these accomplishments, the studio has not been immune to EA’s overarching cost-reduction strategies.
Simultaneously, EA CEO Andrew Wilson received $25.6 million in compensation in the previous fiscal year, a sum that might raise questions in light of the recent layoffs.
The reductions at EA are a part of a broader, concerning trend in the gaming industry, which has witnessed thousands of job losses in recent months across various companies.