
This week, news broke regarding the upcoming Xbox console, but the most crucial updates from Microsoft’s gaming branch pertained to a competing platform.
On Friday, Xbox and Halo Studios unveiled Halo: Campaign Evolved, a comprehensive remake of the original Halo single-player campaign, created using Unreal Engine 5. It features all the original levels with enhanced gameplay elements and refreshed visuals. Set for a 2026 release, it will be launched on PlayStation 5, Xbox, and PC, surprising those accustomed to previous console conflicts.
A gameplay demonstration video of the classic level, The Silent Cartographer, indicates that Halo Studios has advanced the game beyond just contemporary aesthetics. Elements from later Halo installments, including sprinting and aiming down sights with every weapon, are incorporated. New weapons like the Battle Rifle and Energy Sword will also make their debut. Halo Studios has promised three new prequel levels, though specifics remain under wraps.
This announcement is significant for multiple reasons. For those who recall former console battles, witnessing Halo on a PlayStation resembles the shock of a McDonald’s in the Soviet Union. It’s an expected resolution to a prolonged rivalry, as Microsoft has recently launched first-party games like Gears of War: Reloaded and Forza Horizon 5 on PS5. Halo’s presence on PS5 was anticipated.
Nonetheless, some debate exists regarding this release. Certain long-term Halo fans are dissatisfied with the visual style, while others raise concerns about the introduction of new vehicles, weapons, and movement capabilities. Even one of the original level designers shared mild discontent regarding the remake.
Such feedback is typical when revamping a classic title like Halo, but the reactions have been particularly strong. The final verdict will be clearer when Campaign Evolved debuts next year.