Metal Gear Solid Delta: Snake Eater Launches on PC, Xbox, and PS5: Release Date and Pricing Information


The wait is finally concluded. *Metal Gear Solid Delta: Snake Eater* has launched on PS5, Xbox Series X|S, and PC, bringing an iconic stealth journey into the modern age. This release feels distinctive to me because *Snake Eater* wasn’t merely another continuation when it premiered in 2004. It was Kojima and Konami returning to the essence of Snake’s narrative, expanding on what they had built in *Metal Gear Solid* and *Sons of Liberty*. It was audacious, it was unconventional, and it turned into a beloved segment of the franchise.

Experiencing its reimagining now, twenty years later, is surreal.

**Release date, platforms, and editions**

The remake is scheduled for release on August 28, 2025, for PC, PlayStation 5, and Xbox Series X|S.

Konami has segmented the launch into various editions tailored to your interest level. The Standard Edition contains only the game, with PC pricing slightly lower than the console versions. The Tactical Edition, available in physical form for PS5 and Xbox, includes a code for the Sneaking DLC Pack and Snake’s White Tuxedo outfit. The Digital Deluxe Edition encompasses the game and the same additional content, plus 48-hour early access. Early access is exclusive to the digital version, while physical editions conform to the official release date. Paying extra for early access may not seem justified.

On PC, be ready for a considerable download. Preloads were approximately 76GB and can reach nearly 100GB upon installation. Consoles are comparable, so ensure you have enough space before beginning. If you opted for the Digital Deluxe Edition, you may have already started playing since August 26. Although two days of early access might not be enough to sway your edition choice, the temptation to start sooner is understandable.

**What is actually new in this remake?**

This is where it becomes captivating. *Metal Gear Solid Delta* does not change history. It recognizes the original’s accomplishments and enhances it utilizing Unreal Engine 5. The contrast is remarkable. Lush jungles feature dynamic shadows, Snake’s injuries manifest in real-time until addressed, and enemies exhibit improved awareness. Guards will follow the sound of a breaking twig, observe a blood trail, or sense moving grass. Every action feels more substantial, and every mistake feels more dangerous.

The camera options are impressive. You can keep the original’s fixed angle or shift to a contemporary over-the-shoulder perspective, improving the flow of stealth gameplay. Furthermore, the cumbersome menus of 2004 have been refined. Healing, changing camouflage, and trophy collection can now occur in real-time. These small adjustments together create an experience that feels both recognizable and surprisingly contemporary.

**How the gameplay has shifted**

Combat and stealth have also progressed. Close quarters combat has been revitalized to be more dynamic. You can fluidly throw, choke, disarm, and interrogate foes with less rigidity than during the PS2 era. The jungle is not only visually vibrant but audibly alive. Every rustle or distant animal sound enriches Snake’s solitary adventure. Even the boss encounters, staged similarly to the original, feel more seamless due to slight pacing and enemy behavior modifications.

Then there’s the unforeseen twist. Remember the quirky “Guy Savage” minigame from the original? It’s back, reimagined by PlatinumGames into a brief, stylish action segment. It’s odd, indulgent, and perfectly captures the *Metal Gear* essence.

**Why it still matters**

In retrospect, *Snake Eater* illustrated that stealth wasn’t solely about lurking in shadows. It demanded survival, sourcing food, camouflaging, and healing wounds in a hostile jungle. It balanced espionage drama with absurd humor like no other series. This remake not only retains that but emphasizes it. It remains a narrative of loyalty and betrayal, now playing and feeling like the ultimate version.

Two decades later, the question isn’t whether *Snake Eater* endures. It’s whether a game so intricately connected to its time can be reimagined for a new generation. After experiencing this remake, I am convinced the answer is yes. Snake’s saga is timeless. The only alteration is how realistic the mud appears on his face.